Posted By: Rasch
Tile Based Movement - 08/18/09 01:08
Hi there,
i´m currently thinking about how to realize a tile based movement system.
The best example for my needs is the game Ragnarok Online.
here´s a small example. You see the green box on ground.
Watch here!
I got all that stuff with tracing to ground and character walks to the location from my isometric view. But how to realize those tileset walking?
greets Rasch
edit:
One more thing is. I´ll use a 3d landscape and characters. not 2d
i´m currently thinking about how to realize a tile based movement system.
The best example for my needs is the game Ragnarok Online.
here´s a small example. You see the green box on ground.
Watch here!
I got all that stuff with tracing to ground and character walks to the location from my isometric view. But how to realize those tileset walking?
greets Rasch
edit:
One more thing is. I´ll use a 3d landscape and characters. not 2d