Particle Problem ( too slow)

Posted By: Rei_Ayanami

Particle Problem ( too slow) - 09/04/09 15:22

Hello!

I am creating a demo for the actual Beginner Contest, and I have a problem(see pic)


What can I do that i look not so "hacked"?
--------------------------------------------
Hallo!

Ich arbeite zurzeit an einer Demo für den aktuellen Beginner Contest und auf ein Problem gestoßen(bild)


Was kann ich dagegen tuen? - Es ist so aggehackt frown!




Thanks for all Help laugh
Posted By: JibbSmart

Re: Particle Problem ( too slow) - 09/05/09 00:31

You could add a little bit of random to their initial position.

Jibb
Posted By: Rei_Ayanami

Re: Particle Problem ( too slow) - 09/05/09 10:31

Thanks - I´ll try laugh

Edit: Big Thanks

works very well laugh!
Posted By: JibbSmart

Re: Particle Problem ( too slow) - 09/05/09 11:50

Groovy grin Glad I could help!

Good luck on the contest.
Posted By: Rei_Ayanami

Re: Particle Problem ( too slow) - 09/05/09 12:32

Thanks again laugh
Posted By: Gumby22don

Re: Particle Problem ( too slow) - 09/07/09 01:16

could you also add "streak" to them, then remove it once they have slowed down a bit?
Posted By: Rei_Ayanami

Re: Particle Problem ( too slow) - 09/07/09 14:44

what???

I only program with lite-c free^^
Posted By: Joey

Re: Particle Problem ( too slow) - 09/09/09 11:00

it doesn't make sense to use the bright flag for water.
Posted By: Rei_Ayanami

Re: Particle Problem ( too slow) - 09/09/09 16:33

why?
Posted By: the_mehmaster

Re: Particle Problem ( too slow) - 09/09/09 21:29

Because water doesn't get lighter with density, it gets darker.

Things like fire (but not smoke) get brighter with density.

As far as I know, there isn't a DARKEN flag, so the closest you can get is turning BRIGHT off.

Hope this helps..
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