Sky too dark

Posted By: Damocles_

Sky too dark - 03/23/11 15:43

when i insert a normal Skycube in a normal empty level

Code:
#include <acknex.h>
#include <default.c>

ENTITY* skycube =
{
  type = "skycubetest+6.dds"; // the image for a backdrop scene
  flags2 = SKY | CUBE | SHOW ; // sky cube, visible
 
}


function main()
{
	
	video_set(1024,768,0,0);

	level_load(NULL);
	

}



the rendered sky is too dark, eg, a 255,255,255 RGB part is not
rendered fully white.

I cant find the parameters that affect the brightness of the skycube.

Any hint?
Posted By: Damocles_

Re: Sky too dark - 03/23/11 16:08

ah, ok, I had the wrong material settings.

(i wonder what the sense is to have the skycube not have
an initial material setting that makes it render the same
way the picture looks...)
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