Posted By: Damocles_
Sky too dark - 03/23/11 15:43
when i insert a normal Skycube in a normal empty level
the rendered sky is too dark, eg, a 255,255,255 RGB part is not
rendered fully white.
I cant find the parameters that affect the brightness of the skycube.
Any hint?
Code:
#include <acknex.h> #include <default.c> ENTITY* skycube = { type = "skycubetest+6.dds"; // the image for a backdrop scene flags2 = SKY | CUBE | SHOW ; // sky cube, visible } function main() { video_set(1024,768,0,0); level_load(NULL); }
the rendered sky is too dark, eg, a 255,255,255 RGB part is not
rendered fully white.
I cant find the parameters that affect the brightness of the skycube.
Any hint?