Posted By: GameScore
offset weapon_height - 08/01/11 17:56
Hi,
i have a problem with an weapon code from the aum
i was try to use the weapon offset ( walk waving )
it works very fine but when the player stop to walk
the gun will stop at a different position as it starts to wave
and sometimes the gun will goes totaly offset
how can i wrote that the gun will stop at the gun position where
the gun starts
i have a problem with an weapon code from the aum
i was try to use the weapon offset ( walk waving )
it works very fine but when the player stop to walk
the gun will stop at a different position as it starts to wave
and sometimes the gun will goes totaly offset
how can i wrote that the gun will stop at the gun position where
the gun starts
Code:
if (vec_dist (player_pos1.x, player_pos2.x) != 0)
{
weapon_height += 35 * time_step;
my.z += 0.03 * sin(weapon_height);
}