Another question

Posted By: aztec

Another question - 04/02/12 12:54

Does anyone still have some kind of downloadable C-Script manual?

or could maybe someone please again tell me how "ent_move" works?

its been such a long time since I programmed 3D the last time grin

regards

Aztec
Posted By: JoGa

Re: Another question - 04/02/12 13:08

hi!
is this the right one?
http://manual.conitec.net/aent_move.htm
Posted By: aztec

Re: Another question - 04/02/12 14:56

yeah thats about it. Can it be downloaded somewhere?.

still its somehow bad explained I think in this manual cause ent_move (me,vector(1,0,0),nullvector) just wont work smirk and how do i add these modifies?

thanks though

Aztec
Posted By: Superku

Re: Another question - 04/02/12 15:23

The manual explains nicely how to use ent_move:

Quote:
Example:
Ignoring the YOU entity can be used to prevent that a bullet gets stuck immediately within the barrel or within the entity which fired it. The move modes can be combined by simple adding, like this:
move_mode = IGNORE_YOU + IGNORE_PASSABLE + IGNORE_PUSH + ACTIVATE_TRIGGER + GLIDE;
result = ent_move (reldist, absdist);


Why do you still use C-Script? I was the biggest fan of C-Script myself, but it's a very restrictive language and has no advantages over lite-C. It only takes a day or two to get used to the latter language.
Posted By: aztec

Re: Another question - 04/03/12 15:40

yeah maybe I should switch to lite-c... I heared that it has some advantages. mayb eI should just try it... Still at the moment I only have A6 so lite-c won't help smirk
Posted By: rvL_eXile

Re: Another question - 04/07/12 13:08

A6 Manual: CLICK

Gruß Sebastian
© 2024 lite-C Forums