Posted By: JazzDude
planes ignore path - 08/19/12 18:58
Anybody got a quick answer to why some planes follow their path but others fly around in circles? All have the same action.
action bomber_target { wait(1); c_setminmax(my); my.fat=off; my.narrow=on; plane = me; my.transparent = on; my.alpha = 100; my.enable_shoot = on; my.event = my_hit; ent_handle[my.ent_id] = handle(me); if(my.my_path==1){ path_set(my, "path_001"); } if(my.my_path==2){ path_set(my, "path_002"); } if(my.my_path==3){ path_set(my, "path_003"); } if(my.my_path==4){ path_set(my, "path_004"); } if(my.my_path==5){ path_set(my, "path_005"); } path_getnode(my,my.start_node,my.temp1_posx, null); move_bomber(); while(1) { my.path_dist = vec_dist(my.x, my.temp1_posx); // close to node? if(my.path_dist < 85) { my.start_node = path_nextnode(my,my.skill2,1); if(my.start_node == 0) { my.start_node = 1; } //if the last node was reached, start again with the first one path_getnode(my,my.start_node,my.temp1_posx, null); vec_to_angle(my.temp__pan,vec_diff(my.temp2_posx,my.temp1_posx,my.x)); } wait(1); } }