Posted By: 3run
OBB gives me a headache - 02/12/13 17:08
WTF is wrong with it.. It makes me go crazy with it's nuts collusions!
Situation:
Things that I'm aware from:
- player's bounding box doesn't touch the ground
- player's bounding box changed manually, but it's X and Y are symmetrical
- door has "c_setminmax(my)" with "wait(1);" at the beggining
- door has POLYGON flag on!
SO WHAT THE FUCK IS WRONG WITH THE DOOR??
When I open it into opposite direction (pan > 0), the collusions are OK! But when pan goes under the 0, it goes crazy like this, what am I doing wrong?
Edit: if demo is needed, I can upload! door rotates via "c_rotate"!
Situation:
Quote:
Passing throw fucking door #1:
Passing throw fucking door #2:
Passing throw fucking door #2:
Things that I'm aware from:
- player's bounding box doesn't touch the ground
- player's bounding box changed manually, but it's X and Y are symmetrical
- door has "c_setminmax(my)" with "wait(1);" at the beggining
- door has POLYGON flag on!
SO WHAT THE FUCK IS WRONG WITH THE DOOR??
When I open it into opposite direction (pan > 0), the collusions are OK! But when pan goes under the 0, it goes crazy like this, what am I doing wrong?
Edit: if demo is needed, I can upload! door rotates via "c_rotate"!