Posted By: Ch40zzC0d3r
Anti-Aliasing problem - 01/08/15 00:52
Hey guys, I just noticed a thread talking about anti-aliasing here and took a look at my game.
I already added the feature without even checking if it works and well, that doesnt look like it does or?
(rightclick and show graphic for full resolution)
I read up on this function again and found this:
I dont quite understand it, since the variable never changes so why should I reset it to 9 again?
Thanks in advance!
I already added the feature without even checking if it works and well, that doesnt look like it does or?
(rightclick and show graphic for full resolution)
Code:
function main() { d3d_antialias = 9; .... }
I read up on this function again and found this:
Quote:
In Lite-C this variable has to bet set on the first frame and before each level_load() - or wait() call.
I dont quite understand it, since the variable never changes so why should I reset it to 9 again?
Thanks in advance!