Posted By: NiceOneX
function moveCamera() { - 08/31/16 15:04
Hey guys ,
I'm new here in the forum and would like to learn how to programiert games.
I bought a book that something helps me. However, I have the same at the beginning a problem with my script ...
Although the level loads but the function with the camera can not be performed. I thank you in advance for the help.
and sorry for my bad english
Script:
I'm new here in the forum and would like to learn how to programiert games.
I bought a book that something helps me. However, I have the same at the beginning a problem with my script ...
Although the level loads but the function with the camera can not be performed. I thank you in advance for the help.
and sorry for my bad english
Script:
Code:
#include <acknex.h> #include <default.c> #define WALK_SPEED 5 function moveCamera() { VECTOR* vecNewAngle = NULL; VECTOR* vecNewPosition = NULL; while(1) { vecNewAngle = vector( (camera.pan+(key_a-key_d)*time_step*WALK_SPEED)%360, 0, 0 ); vec_set(camera.pan,vecNewAngle); vecNewPosition = vector( camera.x+(key_w-key_s)*cosv(camera.pan)*time_step*WALK_SPEED, camera.y+(key_w-key_s)*sinv(camera.pan)*time_step*WALK_SPEED, 0 ); vec_set(camera.x, vecNewPosition); wait(1); } } function main() { level_load("terrain1.hmp"); VECTOR* vecPosition = vector(0,0,0); ent_create("world1.mdl",vecPosition,NULL); moveCamera(); }