physx movement group / collision

Posted By: 20BN

physx movement group / collision - 01/13/18 16:29

Hi, all.

I used pXent_move or pXent_rotate platform (the platform's pXent_settype is PH_STATIC and PH_POLY), but the player entity on the platform not support rotate/move too.
The player's pXent_settype is PH_RIGID and PH_BOX.
How can i fix it?
Posted By: 20BN

Re: physx movement group / collision - 01/16/18 07:50

OK, it was done.
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