SpaceCats!
Posted By: Inestical
Re: SpaceCats! - 03/04/06 09:27
yay looks awesome, but try to make the "Space Cats" more like it's background.
keep it up!
Posted By: FoxHound
Re: SpaceCats! - 03/04/06 09:53
The game may not be violent but I am! Shrink those images down or post links!
I do think the screens look great though. A lot better over the orginal.
Posted By: TheExpert
Re: SpaceCats! - 03/04/06 14:55
why it isn't showcase 1 ?
it's far way from games that really belong to showcase2 like !byu Byu rocket !
your level is incredibly simple, basic textures , that's hard to believe
it will be selled

if it is i could make lot of simple game like yours , with better levels and textures

and sell a lot also

just incredible that so simple game like that with not real work can be sell
to people

! your publisher is top , i must send him litlle arcade things also
Posted By: Realspawn
Re: SpaceCats! - 03/04/06 15:18
keep in mind that the name space cats might be copyrighted as it is an tv cartoon you don't want to get suied if you try to sell commercially.
http://www.tvacres.com/cats_cartoon_spacecats.htm
Posted By: NITRO777
Re: SpaceCats! - 03/04/06 15:21
Quote:
why it isn't showcase 1 ?
it's far way from games that really belong to showcase2 like !byu Byu rocket !
your level is incredibly simple, basic textures , that's hard to believe
it will be selled
if it is i could make lot of simple game like yours , with better levels and textures and sell a lot also
just incredible that so simple game like that with not real work can be sell
to people ! your publisher is top , i must send him litlle arcade things also
I take it that all those smiley faces are because your just kidding, but I think your not giving anything but unproductive criticism here. I dont like to see people get bashed for nothing.
Posted By: Stansmedia
Re: SpaceCats! - 03/04/06 15:56
Quote:
why it isn't showcase 1 ?
it's far way from games that really belong to showcase2 like !byu Byu rocket !
your level is incredibly simple, basic textures , that's hard to believe
it will be selled 
if it is i could make lot of simple game like yours , with better levels and textures
and sell a lot also 
just incredible that so simple game like that with not real work can be sell
to people
! your publisher is top , i must send him litlle arcade things also
Now thats just rude. I put 6 months into this game, and 2 months reworking everything. BB rocket had a team of like what? 5 people? I did everything in this game except music and a few levels. This wasn't quite the reply I was hoping to see coming home hungover. You've made my morning suck.
Posted By: TheExpert
Re: SpaceCats! - 03/04/06 21:48
i never say it was bad , it can be very fun perhaps, but for me it's not commercial quality ,i could buy indie games like Heroes of Pacific or Fate ,
but never yours, its even far from a N64 game

you have done something great : start and finish a game

only few people make that

but i don't know your age ,and perhaps you are not a veteran game maker

so great work

i just thought showcase 2 was for real games , worked ,polished, not with basic textures , and very simple levels !
i thinks finally Conitec have another definition of commercial quality !
Posted By: hyde5659
Re: SpaceCats! - 03/04/06 21:53
I agree with TheExpert.
This game is not commercial quality. The demo you posted a while back was nice for testing, but nothing more than that. This shouldn't be on sale anywhere, no one will buy it for playing really, maybe just to be supportive.
Good work getting a game done from start to finish, but like it says on the 3dgs home page: "your first 10 games will be bad"
The game has a good idea and some potential, maybe if you remake it until it reaches commercial quality. Don't start selling it yet though, it's a waste of the potential it may have.
May I have a definition of "commercial quality", please?
A game becomes commercial, when it is for sale. This game is meant for sale very soon.
And, in case it finds customers who enjoy to play it, then it could claim that it has a sort of "commercial quality", but before that, it is a matter of taste and personal opinions, as far as there are not major grafical mistacs or bugs that make it unplayable...
Posted By: TheExpert
Re: SpaceCats! - 03/05/06 00:18
OK , so now i know what means commercial

and ok , in fact it's put on market , but just small one ,and potential buyers won't be a lot compared to very serious games
Posted By: Stansmedia
Re: SpaceCats! - 03/05/06 00:23
The original kitty karnage demo has totalled over around 2500 downloads, and somewhere in that majority... There are people who like it, people who like the crapIER version. What your saying is very discouraging.
Posted By: Stansmedia
Re: SpaceCats! - 03/05/06 00:26
Quote:
OK , so now i know what means commercial 
and ok , in fact it's put on market , but just small one ,and potential buyers won't be a lot compared to very serious games
Are their really any "serious" gamers that would goto a store and buy a game about golfing, or pinball/breakout clone for 4.99? I sure as hell wouldn't, I'de go right for the 49.99 "own your computer with AAA graphics". BUT, there's probably a crowd out their that likes golfing or oldschool pinball/breakout clones...
Edit: Also, there would be no point in adding insanely demanding graphics, because look at the crowd I am trying to sell to. People with average computers. I tested this game on a variety of computers, and it plays good on a few bare minimum computers.
Posted By: NITRO777
Re: SpaceCats! - 03/05/06 00:31
@hyde5659 and @the expert,
I think you are grossly mistaken on the level of quality of this game also. It is a platform game and it looks great for it's genre. Plenty of people like playing these types of games and plenty of people will pay for them.
Your statements are nothing more than just jerk-off insults. If you cant say something good you should just keep your mouth shut.
@Stansmedia,
I think your game will do just fine, it looks great...dont listen to these clowns.
Posted By: William
Re: SpaceCats! - 03/05/06 00:41
This is pretty cool, it's good to see your pursuing your work on this title even further. I'm going to have to disagree with TheExpert on this(is that even allowed? He is the expert afterall...

) but it's good to see innovative games coming out even if they don't have top of the line graphics. Just don't charge as much as the graphically advanced titles.
Posted By: Stansmedia
Re: SpaceCats! - 03/05/06 01:05
For anybody wanting to see the cat upclose. Hehe, I'm actually diggin this new cat, the model has a rigid body.. so it feels alot more realistic when you play it, as opposed to a cat with four legs.
Posted By: Guardian
Re: SpaceCats! - 03/05/06 02:27
Hi guys my sister and here husband buy cheepy games all the time, in fact that’s where you can find some really fun to play games.
I saw the original of this game and it looks like there are some nice improvements. But the game was already fun to play.
Since Stansmedia has made it more family friendly he will probably sell even more units than he otherwise would have. If he does a good job marketing.
Keep up the good work.

Guardian
Posted By: BlueBeast
Re: SpaceCats! - 03/05/06 09:21
ohhhh maaan, no way that flippn' spread eagled cat was the BOMB!! I laughed so hard every time I saw it I wanted to puke!! Non violent version? I have to say that if any game was destined to be violent it's yours for SURE!
That freakin' cat LOL I Loved it! That was half the game's charm! Why ruin a good thing?
Jason
Posted By: TheExpert
Re: SpaceCats! - 03/05/06 11:33
OK , you'll find buyers ; yes perhaps

your concept is so siple lot of us could easily do what you do , or better,
so i think 3DGS way can be very simple games ,easy to program , and to do

i'll have to try

If you could say in teh future if you have sold lot or not , it would be cool
and would be a good way to shwo people to make simle fun games and not try to do HL2

but Street Kicker game , that is more work teh nyours perhap have not sold a lot , only few pieces.... it let me perplex !!
And i think i talk about another category of people : when you are not a kid ,
for 5 Euros , or 10 Eur you can have great commercial games like Dark Project 3
game , Deus Ex2 etc ....
and people liek me will never pay soemthing for your game and buy the real commercial for 5 or 10 Eur !
thats' all

but i admit you can find customers, i hope you will comuunicate how many you have sold

it could be a good demonstration , that lot fo 3DGS users could make arcade
games than tryign Doom3 and fail
Posted By: PHeMoX
Re: SpaceCats! - 03/05/06 16:37
Quote:
OK , you'll find buyers ; yes perhaps 
your concept is so siple lot of us could easily do what you do , or better,
so i think 3DGS way can be very simple games ,easy to program , and to do 
i'll have to try 
If you could say in teh future if you have sold lot or not , it would be cool
and would be a good way to shwo people to make simle fun games and not try to do HL2 
but Street Kicker game , that is more work teh nyours perhap have not sold a lot , only few pieces.... it let me perplex !!
And i think i talk about another category of people : when you are not a kid ,
for 5 Euros , or 10 Eur you can have great commercial games like Dark Project 3
game , Deus Ex2 etc ....
and people liek me will never pay soemthing for your game and buy the real commercial for 5 or 10 Eur !
thats' all 
but i admit you can find customers, i hope you will comuunicate how many you have sold 
it could be a good demonstration , that lot fo 3DGS users could make arcade
games than tryign Doom3 and fail
You are just frustrated, am I right? This game in it's revamped version looks even more appealing to the general low-budget target group and I think stansmedia did a great job. I maybe liked the original idea better, but this version will most probably sell better.
TheExpert I think you are rather an exception in respect to your buying behaviour. Children won't buy DOOM3 or DeusEx II, they will go for this game. There are a lot of older gamers that like platform games too and they won't mind spending a dollar or 10 for it either, in contrast to buying a normal retail game from $35-45 , so I think this games makes a good chance in selling well.
Like you've said yourself, "you should try making a game like this yourself" and then we will talk about wether this game beats yours, or not
,
Cheers
Posted By: ROMAC
Re: SpaceCats! - 03/05/06 16:54
The game is good, it's commercial quality, and it will sell just like any other good game with proper advertising. Just don't let the game get to the wrong hands and you're gonna do good... ooh and put it on download.com (again the advertising)
Posted By: TheExpert
Re: SpaceCats! - 03/05/06 20:50
OK , so target it's kids ; i thiught showcase 2 was really for commercial ones
, for more older people with games like FPS war , horror(silent hill) and
why not more adult and adventure like Another Day or Myst etc ...
yeah , so if target is kids : yes you'll have chances to sell it.
i thought showcase 2 was for above level games only like Byu Byu rocket or Ostradamus !
Phemox :
"in contrast to buying a normal retail game from $35-45"
I said it's not 35$ or 45$ : for Dark Project 3 only 10 $ or less to buy it , and lot of others RTS, adventure, RPG commercial games you can find them for
5 $ or less equivalent in Euros !
Posted By: Stansmedia
Re: SpaceCats! - 03/05/06 21:09
Thanks for the comments.
Posted By: TheExpert
Re: SpaceCats! - 03/05/06 22:22
well , let's stop

no , i only thaught showcase 2 was for games like byu byu rocket or orstradamus
and some others ...
i understood now what means showcase 2

i have nothing against your game at all , i just thought Showcase 2 was for more
bigger oens like Byu Byur rocket , but that's not the case

even if i said yo have used simple textures, simple concept , never saidit was bad ,it's perhaps very good, and i think it will be perfect for kids

Ciao
Posted By: Rad_Daddy
Re: SpaceCats! - 03/05/06 22:34
Quote:
You sure are 'TheExpert'... at being a spammy mc meany man.
Haha, but there is no need to call names.
@TheExpert
Honestly, you are being excessive. Comparing games made with 3D Gamestudio with AAA games is risky buisness. First of all, befor you go down that road, perhaps you should ask the author if they are even trying to compete with such games... would that not be the thing to do befor making a blanket statement that all developers here are trying to make the next Doom3??? If they are not attempting AAA quality, then your comments are completely worthless, and have no relevance. Perhaps a standard should be set for posts in Showcase 1 and 2, that sets the quality level that is trying to be achieved by the artist.
For instance, this is a very simple example:
Quality level 1: Basic level design, modeling, and scripting. Average quality less than or equal to "A" games. Compared to titles on Nintendo 64 or PSX.
Quality Level 2: Intermediate level design, modeling, and scripting. Average quality less than or around "AA" games. Compared to titles on gamecube, ps2...
Quality Level 3: Advanced level design, modeling, and scripting. Average quality around "AAA" games. Compared to XBox 360 games, or the soon to be released PS3.
I feel that most games here would fall in levels 1, and maybe 2. Anyways just an example, and food for thought!
Edit: Sorry for the edit so soon, but it was hard for me to get this idea out... I also feel that, a commercial game is defined by... being on the market. Just because a game does not use the latest technology or have the best graphics, does not make it less or more commercial worthy. I assure you, more edits will come on this topic, because i always think of ideas later than I could not get out into words at the time of this post.
Edit2: @TheExpert: What did you honestly think would be deducted out of your comments??? You cant seriously expect comments like...
Quote:
your level is incredibly simple, basic textures , that's hard to believe
it will be selled
and
Quote:
i just thought showcase 2 was for real games
would be taken any other way than they were. Be honest, there were plenty of other ways to say what you said in a nicer way... We are game designers. We have huge egos
. We dont like it when others talk badly about our hard work. Given, constructive criticizim is always welcome, and I encourage it. However, what help are comments such as "you game is not as good as so and so..." to the design process?
Edit3: For my own knowledge, what is the definition of a real game? Sorry if i seem like I am on a headhunt at this point, that is not my intention, although it seems it, even to me, haha.
Posted By: Lost
Re: SpaceCats! - 03/05/06 23:48
Man that was harsh TheExpert.
Look at how the gaming market works before you make comments about what will sell. Sure I could go out and buy Deus Ex 2 for a tenner, but if I'm only intending to spend a tenner on a game it's unlikely I'm the sort of person that wants to play that high-end game.
Actually I'm more likely to be somebody with a fairly modern computer but one which doesn't have the latest graphics card because I don't play much. I see the game, I think "nice concept", I think "aww that could be fun and easy to just pick up here and then", I think "looks about as good as a PS2 game, I'll have it!". He's aiming for this market, not the hardcore gamer market.
Having said that the success of LIVE ARCADE in the early stages of the 360 suggests that even these "hardcore gamer" people, those who opt early into consoles usually, buy these games also.
See, theres plenty to take into account here. Oh and buy the way, have you never seen any of the Super Monkey Ball games? Just whilst your making your wild graphical standards statements.
Moving onto the criticsm.....
The environments are really nice, the skycubes and particle effects are cool. It's all a bitty dark but then I guess it is space. Maybe brighten up the menu screen. I'd give the new, load, option buttons a bit of a makeover too. Just to make them more appealing. Actually use the in game ones, they are really nice. It might be cool if the cats ship had some sort of underlighting if you know what I mean.
Can't really comment on level design till you play these sort of games but it looks cool, well built at least.
My only worry in terms of gameplay is that it could get repetitive but I doubt your expecting people to sit for hours at a time so theres not too much risk there.
Yeah, I like it! Depending on the price I might just pick it up. Then again...I'm a serious gamer....maybe I'm not interested in good games.
Posted By: Hellcrypt
Re: SpaceCats! - 03/06/06 00:18
It is looking good, Only thing I did not like about your last game was that there was no animations to the cat. Hopefully this one has some sort of animations heh. One thing you should do is make the levels a lot longer and wider. Because you are not using complex levels this should give you an advantage. Use different Textures, like maybe the moon, mars etc... instead of just using galaxies. Also exactly what is the story behind this? Like in the end what happens? Did you save time and space itself from collapsing? Are there enemies that follow you around? Does this cat have weapons? like shooting at the bridge to bringing it down. All of this will make your game even more appealing. As for future generations it would be cool to make the tracks a lot bigger sort of like the size of race tracks add some cool particles on the side, also maybe some sort of mecha the cat is ridding making it high tech. etc...
Edit: Also it would be much funner if the angle was closer, you know like race car games or whatever. This will make sure the player can't really see the entire level from up top which kind of keeps that element of suprise. Also try to not kick shaders all out. maybe have an option to turn on and off.
Edit2: One of my questions is how do you plan to publish it?
Posted By: FoxHound
Re: SpaceCats! - 03/06/06 15:01
If you want to be chainsawed, simply make an ass out of yourself in this post. Seems I have two volunteers.
First. "TheExpert"
Do you know what constructive critism is? Obviously not. You are breaking the rules of this fourm witht he way you have acted.
Second "Stansmedia"
If I didn't already plan on setting you on fire for posting such huge images, I would do it because you've proven yourself a fool. Idiots like him are going to talk. They know they can't produce so they put down anyone who can. You're levels are on par with games like "Marble Blast Gold" (google it) and it is published. There is no need to listen to him. Simply say "Thank you for your comments." and go on with your life.
Posted By: RJDL
Re: SpaceCats! - 03/06/06 16:27
ok, here's a somewhat nicer reaction from me

: your game looks like it has improved a lot since i played the first Kitty Karnage demo, with nicer backgrounds and such. well, i might not be looking photorealistic, but i don't know a single puzzle-like game which does, and why WOULD it? i like the style of your game, go on and good luck!
Posted By: ICEman
Re: SpaceCats! - 03/06/06 16:43
I think the levels are visually appealing, myself

.
I wont comment as to whether or not it's commercial quality because..well..I doubt I know what that might be anymore than most of you do.
I dont really think that you should be fireballing it like its God awful looking and has no structure, gameplay basis, etc. Criticism is one thing, like..maybe you "experts" have specific sugestions..? But..I don't think that's really the case. I think you aught to be constructively critical, or not critical at all, as we are a community of people with the same goals in mind.
We're not supposed to be acting crabs in a barrel.
As for my opinion...it's very pretty...but I would have to see a playable version and play it before I could say much about it..but I like what's been done with it visually. Compared to some of the other one man projects I've seen here, it's got potential

.
Posted By: Stansmedia
Re: SpaceCats! - 03/06/06 20:26
Quote:
If I didn't already plan on setting you on fire for posting such huge images
My bad. Ill size em down next time.
Posted By: ICEman
Re: SpaceCats! - 03/07/06 01:39
@RJDL
Well we're 3dgs ppl..our job is to do things a little above and beyond expected.
@ Stan
Yea..you might wanna check on that Space Cats copyright thing cuz...we wouldnt wanna have you getting legally ( or for our intents and purposes...financially)..nipped for somethin that nominal.
@ TheExpert
If you can do better...show us your CAN... or simmer down. Your comments are hardly constructive, and their offensive intent is all but ambiguous. You seem to be blissfully unaware of two things: First, the showcase 2 is for any game near completion and soon in coming, and second that any game that has an audience of substantial number (yes...even quiet home gamers that play simple and entertaining ones like this count) counts as a commercial quality game provided it has solid and well constructed gameplay, graphical and technical elements... all the fun stuff a coherent video game has.
@ Myself..Shut up and go back to your documents xD.
Posted By: Stansmedia
Re: SpaceCats! - 03/07/06 03:46
Yeh, I think Im going to remove the last letter off of Space Cats... Being as how that one letter could own me real good.
Posted By: William
Re: SpaceCats! - 03/07/06 04:32
If your worried about trademark infringment, how about "Galaticats"? Either way, if I remember right, when you trademark a name, it's in the context of it. Yours would be a game, while the cartoon series would fall under T.V. Don't take my word for this though, i'm no legal expert.
Posted By: Anonymous
Re: SpaceCats! - 03/07/06 05:01
Yo Stansmedia, great job on SpaceCats! That is really awesome that you made it nonviolent, its a full game and it really works! That's an accomplishment having combined models, levels, scripting and all of that together! But I think its also really awesome that you turned it nonviolent. I think even though Doom3 makers think their graphics are realistic, I'll see them in hell inside the ball we live on! Ha, I'd rather go to heaven with bad graphics than for some game that causes pain or ideas of pain. It hurts to be torched there, it happened to me two weeks ago actually, but up in heaven in the clouds its really awesome! When I'm going through hell like I usually do, I can't wait to run past all the flame pits of those violent gamemakers and really see what the Eternal God can do with particles and textures in REALITY! Even I can practically make a game, that's not THAT big of a deal, and for hundreds of people all working on those violent games, now that's just embarassing!!!! and all those dark levelsin those violent games? that's lack of artistic skill and embarassing!!! copying the Lord's reality and manipulating it for evil???? that's lack of creativity and embarassing!!! their association with popularity and huge amounts of money???? that's directly associated with military and killing which is hell on earth. I don't think we have forever to choose our destiny since good defeats evil, evil always needs to be gotten rid of, and evil will be destroyed forever, so you might as well choose your desired location/destiny with some caution.
and when the Creator's looking down from the clouds I'll remember all the dudes who really made a difference in life like u!
And by the way, don't take words seriously, why don't you guys really go to the links of all these critics/encouragers (shhhhhh) and check out what work they really do, and compare the visuals then, not just word battles, and then we will see the REAL winners! Words mean practically nothing compared to everything else there is.
Posted By: Stansmedia
Re: SpaceCats! - 03/07/06 06:12
Well its a game that mostly kids and familys will play. I personally dont have anything against violence, and sometimes enjoy a good virtual massacre to get my blood flowing :P Just something to point out since you've braught up the topic, but isn't a good majority of the bible packed with violence?
I miss my third star...
Posted By: ICEman
Re: SpaceCats! - 03/07/06 21:34
I dunno about all that religion specific hullabaloo (no offense intended to those seriously afraid of going to hell) but it's nice to see some family appropriate entertainment reentering the world.
Posted By: Lost
Re: SpaceCats! - 03/08/06 10:10
Gearing the conversation away from religion, thus saving a galactic dung pile of huge proportions Lost pops in to say :
"You releasing this retail or via download?"
Posted By: Stansmedia
Re: SpaceCats! - 03/08/06 19:29
Retail. Concluding stores like it

And by stores, don't think walmart or EBGames or something that major, I'm talking about smaller/value stores. Just got to wait and see if they like it.
Posted By: Hellcrypt
Re: SpaceCats! - 03/08/06 19:32
Do you have a demo we can try out?
awwww kris is going soft

just kidding ....looks good, can't wait to give it a go
daniel