Changing d3d_antialias after the first frame

Posted By: Redeemer

Changing d3d_antialias after the first frame - 07/28/11 13:05

Hi,

It would be nice if you could change the d3d_antialias variable after the first frame. It makes programming easier and eliminates a minor annoyance on the user's end, who has to restart the application if he changes this setting through an in-game option.
© 2024 lite-C Forums