Posted By: MasterQ32
Adding mouse support to ZNEAR-Flag - 08/07/12 09:30
hey!
i'm currently working on a level/game editor and i need to click on an entity
so far no problem, but this entity has the ZNEAR flag set (because it's the thing which allows you to move the object, i don't know the name)
so i can see it all times, but i can't use the mouse_ent feature because it is really hard to get a position where you can actually click on the entity while it's fully visible
would it be possible to enable a behavior like ZNEAR for the mouse_ent?
So i could also click on the fully visible gizmo (view entities won't work here)
greetings and thanks in advance
felix
i'm currently working on a level/game editor and i need to click on an entity
so far no problem, but this entity has the ZNEAR flag set (because it's the thing which allows you to move the object, i don't know the name)
so i can see it all times, but i can't use the mouse_ent feature because it is really hard to get a position where you can actually click on the entity while it's fully visible
would it be possible to enable a behavior like ZNEAR for the mouse_ent?
So i could also click on the fully visible gizmo (view entities won't work here)
greetings and thanks in advance
felix