gs should have... an official .net wrapper!

Posted By: ventilator

gs should have... an official .net wrapper! - 04/14/06 20:33

it would be nice if conitec did an official .net wrapper the for the engine dll.
Posted By: Anonymous

Re: gs should have... an official .net wrapper! - 04/15/06 02:20

Well, I've requested that 3D GameStudio should have support for .net, but yes. 3D GameStudio should definitly have a .net wrapper!

I haven't touched 3DGS for that long because of Lite-C and I'm still in the process developing my own engine that uses .net Framework 2.0. With that, I can have an ability to use Direct3D/DirectSound/DirectInput instructions that I'm not able to do through C-Script or if it became too complicated to code in native C++. Plus, I can be able to use XACT and XInput which are supported by Managed DirectX 2.0.

So I'd like to go beyond capabilities that 3DGS offers.
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