Posted By: lostclimate
texture work competition entry - 08/29/08 09:39
I just finished my entry for the game artisans mini competition #15 (will post related link at end of post)
basically it starts with the same model unwrapped as a sdk that everyone gets to modify the texture with. heres what my entry turned out like. I'd love some crits :P
heres the contest link:
http://www.gameartisans.org/forums/showthread.php?t=5068
Posted By: Quad
Re: texture work competition entry - 08/29/08 11:17
nice texturing. feels like a warcraft3 character.
p.s: you are telling us there is a texturing competition after the deadline! :@
Posted By: lostclimate
Re: texture work competition entry - 08/29/08 12:06
no, just showing my entry.
Posted By: William
Re: texture work competition entry - 08/29/08 12:23
Yeah, this looks really good!
Posted By: PHeMoX
Re: texture work competition entry - 08/29/08 18:49
It does look great.
A minor critique I have is that the color scheme makes it a little bit confusing and difficult to read. Perhaps this also has to do a lot with the green back ground you've got there, I don't know.
Seems like you've had fun though! Cheers
Posted By: lostclimate
Re: texture work competition entry - 08/29/08 19:12
I really didnt know what to do with even the colors for the char. I dont really like my green and brown look but everyone had already posted with similar color schemes to what i was planning before i posted so i just ask my friend what he thought would be good colors and went from there. the background probably doesnt help either, as you said
Posted By: PHeMoX
Re: texture work competition entry - 08/29/08 19:17
I'm sure that changing only the back ground into a white plain, improves the overall readability a lot though.
Posted By: bupaje
Re: texture work competition entry - 08/30/08 18:48
Hey, this looks very good. I love the muzzle. Good luck with the contest.