Maximum Texture Size???

Posted By: RruthH

Maximum Texture Size??? - 09/15/06 07:10

Hey again all,

What is the maximum texture size for a model? Can i use 800by600 bmps
for my model textures? And I like making my levels in 3dsmax. Can I make the level (60+ models) there and export them as 1 mdl file? each of those 60 models having an average of 640by480 texture size. Bcause I remembered getting an error some time ago, "cant create D3d texture" when i was creating a model. Thanxz
Posted By: Machinery_Frank

Re: Maximum Texture Size??? - 09/15/06 08:00

Please use power of 2 sizes like 32, 64, 128, 256, 512, 1024 or 2048. Do NOT use 640 or 480. 640 will be upsized to 1024 and this is texture space wastement.

Max texture size depends on your graphic hardware. Modern cards can use up to 2048. But you should us it rarely otherwise you fill the memory very fast.
Posted By: ello

Re: Maximum Texture Size??? - 09/15/06 11:34

i can use 4096x4096 on my gf6800..

http://www.delphi3d.net/hardware/viewreport.php?report=1535

but better dont, because u downscale your target audience
Posted By: RruthH

Re: Maximum Texture Size??? - 09/15/06 13:40

Wow, Thanx!! So now, my level has 512x512 and 256x256 textures. Can i export it as one MDL file or will it produce the error "can't create D3d texture"? THanx again FoR RePlYing.
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