Shader application on entities
Posted By:
Afox
Shader application on entities -
06/08/07
21:44
How would one go about assigning a shader like normalmaps on an entity that already has an action assigned to it such as an enemy?
Posted By:
ExtraCortex
Re: Shader application on entities -
06/08/07
21:46
Its easy, just search about the word "material" in 3DGS manual and you have there an example how to do it and how to include .fx in effects.
Posted By:
tompo
Re: Shader application on entities -
06/08/07
22:22
f.e. by my.material = something;
and then in material effect_load()... some shaders, .fx files,...etc
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