water shader and replicators

Posted By: hallsofvallhalla

water shader and replicators - 08/28/08 00:56

I have tried the options on the wiki and various other places for a good water shader and a grass replicator. Nothing is really what i am looking for.

What I am using now is merely a reflective surface with some waves. Not quite the water I was looking for.

I would rather have something more realistic like a blue water semi-transparent with reflections. Can someone point me in the right direction?

Also I am looking for a grass and/or tree replicator. For the trees I am using models not sprites. The grass might be better as billboards or sprites but either way is fine.

Thanks for any help.
Posted By: ARAS

Re: water shader and replicators - 09/01/08 22:27

Hi,

you are looking for something like this?

first_video

second_video

third_video
Posted By: hallsofvallhalla

Re: water shader and replicators - 09/02/08 19:19

yep, exactly. I emailed sarasonas but never got a response.

I have actually went to a isometric view but i still need good water with waves and somewhat of a replicator. The water I am using now has no waves and is not transparent.


Posted By: Invader

Re: water shader and replicators - 09/02/08 20:02

This Shader you are using actually support waves.
Posted By: hallsofvallhalla

Re: water shader and replicators - 09/02/08 22:08

interesting, i will have to look into that then, but can it go semi- transparent?

Posted By: hallsofvallhalla

Re: water shader and replicators - 09/03/08 16:25

well i cant get the waves working, changing the skill values do nothing.

The water shader i am using works when reflectnoshader = on, well I am using multi-texturing so it reflects everything as the RGB colormap. If I turn that value to off it makes the water very dark and the reflections dont work properly.

Anyone else run into this with a fix?

also anyone found any good point and click to move code?
Posted By: Shadow969

Re: water shader and replicators - 09/03/08 17:26

http://www.coniserver.net/ubb7/ubbthreads.php?ubb=showflat&Number=190006&page=12
http://www.coniserver.net/wiki/index.php/Reflecting_Water

[EDIT] also take a look at the MystyMood
http://www.coniserver.net/ubb7/ubbthreads.php?ubb=showflat&Number=167289#Post167289
Posted By: Slin

Re: water shader and replicators - 09/03/08 17:48

http://www.coniserver.net/ubb7/ubbthreads.php?ubb=showflat&Number=207861
This includes reflecting water with transparency and a versions of all shaders with correct clipping.
But there is a mistake in the normalmapping shader in the way BoH_Havok does the refraction of his water is a bit better than mine wink But I plan to update the pack as soon as I´ve got some time...
Posted By: hallsofvallhalla

Re: water shader and replicators - 09/05/08 02:59

nice, thanks everyone.
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