Playermodel looking at mouse direction

Posted By: Ness

Playermodel looking at mouse direction - 03/18/09 20:41

Hello,how do i can make this,that the player have to look at mouse direction?



Like this,that the pan angle changes it value and the player looks to the mouse.
Posted By: Xarthor

Re: Playermodel looking at mouse direction - 03/19/09 13:33

Do you use a strict top-down perspectiv? (camera.tilt = -90) or is it something different?
Posted By: Ness

Re: Playermodel looking at mouse direction - 03/19/09 15:02

Both:
First is Top-Down perpective!
And the other is free.hope that i can use the script for any angle!
Posted By: George

Re: Playermodel looking at mouse direction - 03/20/09 07:33

Create a vector (or an entity, if you want) below the mouse, at the same height with player.z. Then, use vec_to_angle to rotate the player towards that vector / entity.
Posted By: Ness

Re: Playermodel looking at mouse direction - 03/23/09 22:35

there was a tutorial for this in aum!
Someone know which aum it was?
greetings ness
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