my.oriented not working for my sprite

Posted By: DLively

my.oriented not working for my sprite - 06/10/09 04:28

Hi,

I'm trying to use sprites instead of models for my fences.

I applied an action:

Code:

action fence_prop{
	
	my.oriented = on;
	my.passable = on;
	my.overlay = on;
	
}




http://i149.photobucket.com/albums/s69/sdsdinc/err.jpg

and when i run the engine, the y axis fence pieces face the camera, and the x axis ones work...


why is this happening?
Thanks.
Posted By: Quad

Re: my.oriented not working for my sprite - 06/10/09 07:15

oriented flag is omitted.

instead give them a pan value like 0.01 and they wont turn their faces to camera.
Posted By: DLively

Re: my.oriented not working for my sprite - 06/10/09 20:25

thank you sooo much Quadraxas!!!!

Obviously, it worked laugh
Posted By: CharlieAmer

Re: my.oriented not working for my sprite - 06/22/09 10:50

I think you should use a 3D model for it, and find a good texture ... trust me, it won't slow down a CDU wink

by the way, nice map .
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