Spawning multiple enemies on a path

Posted By: sh8key

Spawning multiple enemies on a path - 12/13/09 20:33

Can someone give me advice on spawning multiple enemies on a predetermined path, I am in the process of creating a Tower Defense Type game. When the level loads I want to wait a couple of seconds before the enemies start on the path, and I want to create multiple instances of s particular enemies, in different waves

Any help would be beneficial, and or a good resource tutorial on the above

Thanks
Posted By: harleyb12

Re: Spawning multiple enemies on a path - 12/14/09 03:10

I need the same thing! I'm making a zombie survival type game and i need a way to spawn zombies every so often. (note, I have no idea how to use the SED, I'm an uber noob, I do everything through wed using templates and the project manager to assign behaviors to stuff. so if there's no other way then sed, Itd be really helpful if you gave me a little walk through on how to get script working from sed to in game on wed. thanks laugh )
Posted By: sh8key

Re: Spawning multiple enemies on a path - 12/14/09 15:43

Anybody?
Posted By: zeusk

Re: Spawning multiple enemies on a path - 12/14/09 16:13

check the AUM magazines.I'm sure theres somthing in there that can help.
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