Convert a .mdl to another format? .fbx or .3ds?

Posted By: thegamedesigner

Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 17:02

Hello,

I have two models, each with about a 150 frames of animation. They are .mdl files. I want to make them .fbx files.

My problem is getting them out of the .mdl format and into something more mainstream, so that I can go from there.

Any suggestions?

(I own 3ds max 2010, and have a free version of blender installed, if that's any help)

- Michael.
Posted By: Pappenheimer

Re: Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 17:13

Using the fbx export of MED? - Sometimes the exporter is missed, but it is supposed to come with MED.
Posted By: thegamedesigner

Re: Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 18:17

Hi.

It would be perfect to have a export option to .fbx, but I don't see one?

A screenshot of my med:
http://www.myothergames.com/misc/med_no_export.png

And the version of med I have:
http://www.myothergames.com/misc/med_version.png

Am I looking in the right place?

Thanks,
- Michael

Edit: If someone has the .fbx export working, would they mind converting these two small files for me, to .fbx?

www.myothergames.com/not_public/models.rar

Thanks. Also, my email is thegamedesigner [at] gmail.com
Posted By: thegamedesigner

Re: Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 19:03

Hi, I'm posting again because I've made a lot of progress.

I installed the "Security Update for ATL Package
Microsoft Visual C Redistributable 2005 SP1 (x86)"

And I put the FBX plugin to the med_plugins folder (dll)
Now I can export to .fbx,

But none of the animations come with it. Do you know how to solve this? It's useless with no animations.
Posted By: Pappenheimer

Re: Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 19:15

Maybe, fbx only knows bones animations and your animations are not bones but mesh animations?
Posted By: thegamedesigner

Re: Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 19:17

Yes, they are mesh animations. I can export to .3ds, but it creates a separate file for each frame. Do you know how to make a single .3ds model out of those?
Posted By: Pappenheimer

Re: Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 19:28

I don't know.
If you want to adjust the animations or add further poses, export the frames that you want to change and create further frames in the tool of your choice, and import them with "Append Frames from .3ds" in MED.

In case you need much and complex animations - don't even try it without bones and weights and IK and constraints.
Posted By: thegamedesigner

Re: Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 19:33

No, I have the complete model as a .mdl, I want it to be a .fbx.

I don't want to go back to .mdl ever, it's one way.
Posted By: thegamedesigner

Re: Convert a .mdl to another format? .fbx or .3ds? - 08/11/11 19:33

I do Gamestudio and Unity development. A model I have in .mdl I want to use in Unity, which uses .fbx,

But I'm having a hard time getting it out of .mdl
© 2024 lite-C Forums