Hi there , I'm using a MDL model as my terrain , the problem is that the entities walking on top of it don't have shadows , so is there a way to display the shadows or I have to use shaders ?
The deference between madness and geniuses is success
thanks a lot gues , it works after i set the var shadow_stencil = on; but some entitys although still don't display shadows , thoses entitiys don't have animation , like tress and rocks , any idia ?
thanks again
The deference between madness and geniuses is success
In wed, right click on the entity, go to properties and check the "shadow" box.
However, it is much better if you can "paint" the shadows onto the entity or terrain texture of non animated things instead of using realtime shadows. This is because many realtime shadows will really hurt performance.
Hi , I'm using the stencil shadow now , but I got some problems , sometimes the shadows appears in a wrong way in certain camera positions , other time , when the model is doing animation and then stops , his shadow continue the animation for a while then stops So , any one know things about It ?
The deference between madness and geniuses is success