|
2 registered members (AndrewAMD, Ayumi),
877
guests, and 2
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Game approval when released for sale?
#83987
08/01/06 02:35
08/01/06 02:35
|
Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
OP
Senior Expert
|
OP
Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
|
Does a game have to approved by Conitec before it gets released for sale? Since I have the commercial edition, the logo is required, of which I have, but does the legal part of it have to be approved by Conitec first before it is released for sale?
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
|
|
|
Re: Game approval when released for sale?
[Re: Doug]
#83989
08/01/06 20:34
08/01/06 20:34
|
Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
OP
Senior Expert
|
OP
Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
|
Quote:
Congratulations on finishing your project!
It's not officially done yet. I have yet to make final changes to the more-details document, and final changes to the manual and then it's done.
Quote:
Quote:
...you are required to display the engine logo for one second at game start. It also violates the license conditions if you use 3D GameStudio for games that intentionally propagate genocide against a certain group, nation, race or religion existing in today's real world.
So as long as you are not doing something that may propagate genocide, you don't need Conitec's approval. Go ahead and release it for sale.
You've almost certainly seen my game. There's no hint of adult content or violence. I just thought that approval was required as for displaying the logos. The free edition has 4 seconds for each of two logos, the Gamestudio logo first then my logo. The full edition has just 2 seconds of each, in the same order. It includes fading effects, but is left at full opacity for 1 1/4 seconds (2 3/4 seconds in the free edition). Oh well. Thanks though.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
|
|
|
|
|
|