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FREE high Poly Modeller !! (great for normal maps) #84586
08/04/06 21:45
08/04/06 21:45
Joined: Oct 2003
Posts: 28
massachusetts, US
lsinteract Offline OP
Newbie
lsinteract  Offline OP
Newbie

Joined: Oct 2003
Posts: 28
massachusetts, US
Hi Everyone,
We've all heard of or use ZBrush... a tool thats intended to generate high-poly models which can then be rendered onto a low poly surface for as a normal map. This type of modeling software costs $500 minimum, at least it did until NOW! I'm proud to be able to offer everyone here free fully functional beta copies of our software, CB Model Pro a high-end, ultra easy to use organic modeler. Just register on our site to get a free liscense key and your good to go! All we ask is for pictures of anything cool you want to show in our gallery, and for your opinions in our forum. I hope this really helps the community, being an indie game developer myself, it makes me happy to finally give back.

to download please visit our site:
http://www.cbmodelpro.com

some images of work built in Model Pro:

(created / textured in roughly 4 hours)

(2 hours of work)

(1.5 hours of work)

Thanks so much for looking! I hope you all enjoy this gift!

Re: FREE high Poly Modeller !! (great for normal maps) [Re: lsinteract] #84587
08/05/06 00:25
08/05/06 00:25
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Wow, you made this? Amazing-- what a great gift to the community! Thanks!]
Oh man I just came across the Cosmic Blobs website-- this is also you creation? Man oh man that looks like a great tool, if CB Modeller is similar, whoopie! I love intuitive modellers which encourage playful creativity. I'm so into this.

PS when i try to register for my beta, it keeps returning me to the registration page without a confirmation.

Re: FREE high Poly Modeller !! (great for normal m [Re: JetpackMonkey] #84588
08/05/06 08:30
08/05/06 08:30
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
same to me is there somewhere in the database the reg keys?

EDIT: when you first submit it, remove everything after the "register.cfm" in the addressbar so the page will show out right

Last edited by Inestical; 08/05/06 08:33.

"Yesterday was once today's tomorrow."
Re: FREE high Poly Modeller !! (great for normal m [Re: Inestical] #84589
08/05/06 09:04
08/05/06 09:04
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
This is an nice contribution with great potential. I'll include it in the next Starving Developer's update. I think a customizable view to allow for wireframe only orthogonal views would be beneficial.

I exported a low poly "body" primative to OBJ and then out to MDL7. It's still a little on the poly heavy side, though. However, this was only with minimal effort put into the process.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: FREE high Poly Modeller !! (great for normal m [Re: Orange Brat] #84590
08/05/06 09:43
08/05/06 09:43
Joined: Feb 2003
Posts: 211
Unna
F
Freddy_dup1 Offline
Member
Freddy_dup1  Offline
Member
F

Joined: Feb 2003
Posts: 211
Unna
Very cool!
Thank you!

Is there a way to change the format to mdl?

Re: FREE high Poly Modeller !! (great for normal m [Re: Freddy_dup1] #84591
08/05/06 10:41
08/05/06 10:41
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium

This is just amazing lsinteract !!!!
Those models look very pro and if the time indication is true, then
this program can be very helpfull in creating high quality models in a
relative short time !!!!

I'm currently reading the help files and it is all looking very promising
Nice contribution ^^

Cheers

Frazzle


Antec® Case
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Re: FREE high Poly Modeller !! (great for normal m [Re: frazzle] #84592
08/05/06 13:36
08/05/06 13:36
Joined: Oct 2003
Posts: 28
massachusetts, US
lsinteract Offline OP
Newbie
lsinteract  Offline OP
Newbie

Joined: Oct 2003
Posts: 28
massachusetts, US
Hi All,
You should get a Reg Key mailed to your email ? , (I hope :-)) if not, please contact us on our website with the email you'd like it sent to, and we will get one out to you. Thanks for all the great comments already, we'll take them and hopefully incorporate it into future releases! Cosmic Blobs is infact the first piece of software my team built, which teaches kids about 3D modelling, We have since used this very powerful technology to create the model pro tool that you see here. We're so excited to see what the indie developers will do with it! Thanks for checking it out!


Lily n'S!D issues #1 / #2 OUT NOW!!! get them at:www.strik3comix.com get CBMODELPRO for FREE! at:cbmodelpro.com
Re: FREE high Poly Modeller !! (great for normal m [Re: frazzle] #84593
08/05/06 13:42
08/05/06 13:42
Joined: Oct 2003
Posts: 28
massachusetts, US
lsinteract Offline OP
Newbie
lsinteract  Offline OP
Newbie

Joined: Oct 2003
Posts: 28
massachusetts, US
Sorry, I just caught the question "can this be changed to .MDL" my answer is, yes it can, but you first need to export a .OBJ from the tool, then bring it into another 3d tool to save out as a .MDL it can definitly be done! I wouldn't bring the high-res (HI) models into 3DGS though, because those are really meant for normal mapping onto low poly walls, creatures etc. but (MED) or (LO) model settings would probably work just fine!



Lily n'S!D issues #1 / #2 OUT NOW!!! get them at:www.strik3comix.com get CBMODELPRO for FREE! at:cbmodelpro.com
Re: FREE high Poly Modeller !! (great for normal m [Re: lsinteract] #84594
08/05/06 14:50
08/05/06 14:50
Joined: Feb 2003
Posts: 211
Unna
F
Freddy_dup1 Offline
Member
Freddy_dup1  Offline
Member
F

Joined: Feb 2003
Posts: 211
Unna
Thank you

I used Blender to open the ".obj" file then saved it as ".x" .
Then I imported the ".x" file in med.
In the CB Model folder there was even the skin!
I just had to import it in med the mapping grid was still
there and it fits.
So you can get model and skin.

"LO" and "MED" worked fine in med
In 3dgs only "LO" worked. "MED" got to many vertics.

But the ".x" file of the "HI" was to big for med.

I only did a small test but I will spend a lot more time with
that wonderful program in the next days.

Last edited by Freddy; 08/05/06 15:14.
Re: FREE high Poly Modeller !! (great for normal m [Re: Freddy_dup1] #84595
08/05/06 15:08
08/05/06 15:08
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
Pretty nice. I dled it and got a reg key just fine and everyhting. However, Mcafee said soemthign called 'pythonw.exe' was attempting to connect to the internet. It said it was found in the CBModelerPro folder, and It didnt look liek part of the program to me. Can you tell me what this is?

I'm paranoid about viruses. I lost a $200 hard drive to one, thing completely trashed.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
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