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Levels made of models... advice please?
#84896
08/07/06 04:55
08/07/06 04:55
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Towelie
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I need to know the best way to texture a level made of a model. How to make a texture scale and all I remember seeing, in the sphere demo, an interior level made of a model and it had 'tiles' of faces, and the skin was just a collection of all the textures. However, with many textures per 'area' in each level ,this could be a problem. Any advice anyone has to this would be appreciated. I'm a newbie to modelling levels And i'm using Maya 7.0 to model. P.S. sorry if I posted in wrong forum.. I was debating between this one and starting with gamestudio.
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: Levels made of models... advice please?
[Re: JetpackMonkey]
#84898
08/07/06 11:18
08/07/06 11:18
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Towelie
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Hmm... scale does matter for form, plus the textures need to tile so your idea wont work monkey.
Checking out tower tutorial now, however.
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: Levels made of models... advice please?
[Re: Towelie]
#84899
08/07/06 20:59
08/07/06 20:59
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Joined: Feb 2005
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Towelie
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Didnt help me at all Pleae people, help me.
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: Levels made of models... advice please?
[Re: Towelie]
#84900
08/08/06 11:59
08/08/06 11:59
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Joined: Jun 2005
Posts: 656
Grafton
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Not sure if this will help but, here are some ideas.
You could make groups of polygons in Med and apply different textures to each group. The new Med will let you custom tile textures on any group of polygons too. If you need more textures on your model level than med allows, you could construct the level out of several smaller models using the above methods.
Not two, not one.
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Re: Levels made of models... advice please?
[Re: Grafton]
#84901
08/08/06 12:35
08/08/06 12:35
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Joined: Jun 2006
Posts: 86 Asia
xboy360
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Hello, Im using 3d Studio Max. When i apply UV mapping modifier on a model and tile the texture, will it still appear to be tiled when opened in MED?
Happy Birthday!
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Re: Levels made of models... advice please?
[Re: Dutchie666]
#84903
08/08/06 16:41
08/08/06 16:41
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Joined: Jun 2006
Posts: 86 Asia
xboy360
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Oh no... That requires shader programming right? Awww noo..
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Re: Levels made of models... advice please?
[Re: xboy360]
#84904
08/11/06 11:16
08/11/06 11:16
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Towelie
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Quote:
Not sure if this will help but, here are some ideas.
You could make groups of polygons in Med and apply different textures to each group.
The new Med will let you custom tile textures on any group of polygons too.
If you need more textures on your model level than med allows, you could construct the level out of several smaller models using the above methods.
Not sure I get you there. Can you be a little more specific, or maybe an online tutorial or something?
Quote:
what you also can try is using a multi-texture shader on it... than just skin your model as normal and put the colors from the shader that is needed on teh skin. i hope you get me
So then All I would do is have a color represent a texture, then I apply those colors to the model, then the multi- texture shader will replace the color? Will this still work for bump maps? Are you sure this makes it tile?
Thanks for the replies so far guys.
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: Levels made of models... advice please?
[Re: Towelie]
#84905
08/11/06 23:17
08/11/06 23:17
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Towelie
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And one more thign about multi-texture shaders, how easy is it to align the textures?
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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