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Blockmaps #5961
07/22/01 07:16
07/22/01 07:16
Joined: Jul 2001
Posts: 6,904
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HeelX Offline OP
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HeelX  Offline OP
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I'm searching for a tool, which creates an terrainmap (like in Bryce), that could be loaded in WED as Block-Map. What do you know??? Does any tool exist???

Re: Blockmaps #5962
07/23/01 17:42
07/23/01 17:42

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I don't know what you mean by "block-map", but I've used Leveller a few times and like it.
I don't remember the URL, so you have to search for it...

Re: Blockmaps #5963
07/23/01 22:10
07/23/01 22:10
Joined: Jul 2001
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HeelX Offline OP
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With Blockmaps i mean Maps (*.wmp, *.wmb) built from blocks.

I've got only the Standard Edition of A5, so i'm not be able to use terrain. Because of that i asked for a tool, that will create terrain maps, that could be imported in WED. Now i'm searching for the URL. If you know more, please reply. Thanks to Gormash!


Re: Blockmaps #5964
07/24/01 02:09
07/24/01 02:09

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Re: Blockmaps #5965
07/25/01 07:21
07/25/01 07:21
Joined: Jul 2001
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HeelX Offline OP
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Mmhh... I made a terrain in Terragen and then I've imported it into GenSurf, and it works - for now. But after importing into WED I compiled it. The result was, that the block were not placed correctly. There are sometimes small an long holes between the blocks and so on... Mmhh... How does WED compile the Maps made from Gensurf correctly??? Are there AddOns for GenSurf? I looking around in the Web since anybody replies. Thanks.

Re: Blockmaps #5966
07/25/01 00:31
07/25/01 00:31
Joined: Jun 2001
Posts: 2,006
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Darkstorm Offline
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There is something you can do in WDL to fix the gaps somewhat but you sacrifice framerate. I think its "render_inflate" but I can't remember right now. If you set it above 0 (I think the range is 0 - 2 or 2.5) it should fill gaps. Maybe someone does?

-Jeff


Re: Blockmaps #5967
08/18/01 02:56
08/18/01 02:56
Joined: Jul 2001
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HeelX Offline OP
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Thats to bad!

I used it, an the result was really bad. Is there an another way?



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