I began toying around with the 6.405 update
and I noticed a very annoying crack in the Sky.
I am wondering if this is a Known problem?
It dosn't seem visible using all type of skies
However using the below code it appears
very visible:
Code:
sky a6sky1
{
type = <stlfree4+6.tga>;
layer = 1;
z=20;
material = mat_sky;
flags = cube,visible;
alpha=100;
}
Well I just wanted to point out this bug..
*** Teutonic Darkness ***