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Re: Kingdom Hearts Movement Tutorial [Re: DavidLancaster] #86319
11/19/06 06:46
11/19/06 06:46
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
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DLively  Offline
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Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Then that would sorta defeat the purpse of the whole learning from the tutorial... by cheating and takin the short way out, you would not learn how to fix thatin a similar situation later on... just what i think...


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Kingdom Hearts Movement Tutorial [Re: DLively] #86320
12/02/06 20:13
12/02/06 20:13
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
Serious User
Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
I REALLY wish I had AI for this, even simple enemies that die on contact/hit... I would like to take this moment to please request that if anyone has code for this, please help!!
I'mno coder at all and This is killing me...I've managed to get other AI codes to work with it, doing an ent remove, but always get empty pointers and crashes... PLEASE PLEASE PLEASE hehehe
thanks
Drew


Drew Medina
Game Developer (Artist)
Personal & professional website
Deviant Art
My Blogspot
Re: Kingdom Hearts Movement Tutorial [Re: Drew] #86321
12/02/06 23:07
12/02/06 23:07
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
i have something at home for that.. ill post it when i can...


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: Kingdom Hearts Movement Tutorial [Re: DLively] #86322
12/03/06 00:19
12/03/06 00:19
Joined: Jan 2002
Posts: 94
Where ever this is, I 'm lost!
Serlink Offline
Junior Member
Serlink  Offline
Junior Member

Joined: Jan 2002
Posts: 94
Where ever this is, I 'm lost!
I would like to see some AI also. the one I did is real bad
Serlink


Friendship starts with two smiles, one on me and one on you.
Serjr 2006
Re: Kingdom Hearts Movement Tutorial [Re: Serlink] #86323
12/03/06 23:00
12/03/06 23:00
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
Serious User
Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
any luck with that Young_link? I'm dying for some AI for this... I keep checking the thread to see if its arrived

I would really appreciate it and would give all credits


Drew Medina
Game Developer (Artist)
Personal & professional website
Deviant Art
My Blogspot
Re: Kingdom Hearts Movement Tutorial [Re: Drew] #86324
12/14/06 09:50
12/14/06 09:50
Joined: Apr 2006
Posts: 329
M
molotov Offline
Senior Member
molotov  Offline
Senior Member
M

Joined: Apr 2006
Posts: 329
Does anyone know how to change the handle_movement function, so that when pressing cul or cur the player turns around it's own axis and not around the camera axis. Thanks anyway for this great contribution

Re: Kingdom Hearts Movement Tutorial [Re: molotov] #86325
12/15/06 13:06
12/15/06 13:06
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
The rotate_entity function handles rotating the player. Change the calling of it from handle_movement so the player is only rotated when pressing A or D.

Re: Kingdom Hearts Movement Tutorial [Re: DavidLancaster] #86326
12/15/06 15:21
12/15/06 15:21
Joined: Apr 2006
Posts: 329
M
molotov Offline
Senior Member
molotov  Offline
Senior Member
M

Joined: Apr 2006
Posts: 329
The rotate_entity function works great but is not the solution to my problem. When I press A or D the player rotates and walks in a circle where the camera origin is the center of the circle. How do I make it so that When pressing A or D the player rotates but doesn't walk in a circle around the camera origin. Simple to say I want the camera to turn slowly according the players pan.

Re: Kingdom Hearts Movement Tutorial [Re: molotov] #86327
12/15/06 23:07
12/15/06 23:07
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
If you don't want the player to move when you press A or D, look in the tutorial how the player is moving left and right with these buttons and make the changes.

Then make the camera's pan based on the player's pan and not the mouse:
In handle_camera(), replace:

camera.pan -= mouse_force.x * 12 * time_step;

with:

camera.pan = player.pan;

Re: Kingdom Hearts Movement Tutorial [Re: DavidLancaster] #86328
12/16/06 10:03
12/16/06 10:03
Joined: Apr 2006
Posts: 329
M
molotov Offline
Senior Member
molotov  Offline
Senior Member
M

Joined: Apr 2006
Posts: 329
Off course, how logical, spend so much time with the handle_movement that I forgot all about the handle_camera function, thanks anyway.

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