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3ds import_no polygons #87087
08/22/06 17:49
08/22/06 17:49
Joined: Aug 2006
Posts: 4
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pxlgraf Offline OP
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pxlgraf  Offline OP
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Joined: Aug 2006
Posts: 4
When I import 3ds files to MED they look fine. When I save them as .mdl files and go into WED, they are in wireframe and have no polygons. Should I do something to prepare the 3ds files?

Re: 3ds import_no polygons [Re: pxlgraf] #87088
08/24/06 00:38
08/24/06 00:38
Joined: Aug 2005
Posts: 1,185
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Lion_Ts Offline
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Lion_Ts  Offline
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Joined: Aug 2005
Posts: 1,185
Ukraine
It's ok. In a published game you'll see models, not wireframes; therefore you may check 'display entity shape' in Preferences menu.


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