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Passable objects #87300
08/23/06 22:23
08/23/06 22:23
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline OP
User
cartoon_baboon  Offline OP
User

Joined: Feb 2006
Posts: 616
Netherlands
I am experiencing a rather bizar problem with my level. I have trees and bushes which I have set to passable. The movement script of the player is told to ignore passable, but when I place the character on the left side of the level, or walk left directly the objects become non-passable. Placing the character at the right of the level and taking at least a few steps to the right before walking to the left of the level does give the desired result.

Don't know if anybody has ever experienced somthing similar? Help is appreciated.

Re: Passable objects [Re: cartoon_baboon] #87301
08/24/06 00:52
08/24/06 00:52
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline
Serious User
Lion_Ts  Offline
Serious User

Joined: Aug 2005
Posts: 1,185
Ukraine
As in a fairy tale. On the left you will go - the horse you will lose, to the right you will go - the head you will lose.
Strange results...
Something wrong with your script?


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