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mipmap question #87422
08/24/06 22:20
08/24/06 22:20
Joined: Jan 2006
Posts: 245
PA
Garrettwademan Offline OP
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Garrettwademan  Offline OP
Member

Joined: Jan 2006
Posts: 245
PA
I made a terrain in the past, added a texture to it, then added another texture as a mipmap for detail. I did this all in med. Then I added the var detaillevel in the script and it worked before. Problem is, its not working now. Can someone please give me some refreshers? The tutorial is not longer up on the site I got it from. I just need the steps in med. Thanks. BTW, the main texture for the map is showing up fine, just not the detail map that is supposed to be there.


Current Project: Computer Repair Simulator
https://www.computer-repair-simulator.com
Re: mipmap question [Re: Garrettwademan] #87423
08/24/06 22:49
08/24/06 22:49
Joined: Aug 2005
Posts: 1,185
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Lion_Ts Offline
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Lion_Ts  Offline
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Joined: Aug 2005
Posts: 1,185
Ukraine
Try to use shader/FFE for detailmapped terrains. (Look into the WIKI, search for Steempipe's shaders, etc.)

Re: mipmap question [Re: Lion_Ts] #87424
08/25/06 00:50
08/25/06 00:50
Joined: Jan 2006
Posts: 245
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Garrettwademan Offline OP
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Garrettwademan  Offline OP
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Joined: Jan 2006
Posts: 245
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Thanks, I shall look into it now.


Current Project: Computer Repair Simulator
https://www.computer-repair-simulator.com

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