Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
3 registered members (AndrewAMD, The_Judge, Grant), 898 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Blender to 3DGS #87449
08/25/06 08:05
08/25/06 08:05
Joined: Aug 2006
Posts: 128
Papua New Guinea
I
Impaler Offline OP
Member
Impaler  Offline OP
Member
I

Joined: Aug 2006
Posts: 128
Papua New Guinea
If anyone has experience in transferring models from Blender to 3d game studio I would appreciate information on exactly how to do this(and if it's possible).


Murphey's Law:
<< if anything can go wrong, it will >>

(Murphey was an optimist).
Re: Blender to 3DGS [Re: Impaler] #87450
08/25/06 08:11
08/25/06 08:11
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Blender to 3DGS (UPDATE PLEASE LOOK) [Re: Orange Brat] #87451
08/26/06 05:33
08/26/06 05:33
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
Hi, I have a question about the whole blender to 3dgs process. I allready have exported models from blender to 3dgs multiple times so Im not asking about that.

My question is does anyone know a good scale 2 scale conversion. I remember reading something about it before but cant remember from where now.For example could I use blenders grid system as quants? If so how many quants would one grid square in blender consist of?

Thats been one of my main problems exporting from blender. I would like to use it to build a level but would like to learn this information first. This I think would also help me during the texturing process.

Thanks in advance.


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
Re: Blender to 3DGS (UPDATE PLEASE LOOK) [Re: FeiHongJr] #87452
08/26/06 07:35
08/26/06 07:35
Joined: Aug 2006
Posts: 128
Papua New Guinea
I
Impaler Offline OP
Member
Impaler  Offline OP
Member
I

Joined: Aug 2006
Posts: 128
Papua New Guinea
Thanks, Orange Brat, that link was very helpful, but can you use bones animation from blender in 3D GameStudio if the edition does not support bones in MED?


Murphey's Law:
<< if anything can go wrong, it will >>

(Murphey was an optimist).
Re: Blender to 3DGS (UPDATE PLEASE LOOK) [Re: Impaler] #87453
08/26/06 07:42
08/26/06 07:42
Joined: May 2002
Posts: 7,441
ventilator Offline
Senior Expert
ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
you can animate with bones in blender and export as vertex animation then for lower editions.

...
i usually work with meters in 3d-modeling programs and export with a scale factor of 32 for my projects. if you want to use the existing 3dgs models like warlock.mdl and so on the scale factor would have to be a tad more.

Re: Blender to 3DGS (UPDATE PLEASE LOOK) [Re: ventilator] #87454
08/27/06 17:12
08/27/06 17:12

A
Anonymous
Unregistered
Anonymous
Unregistered
A



You can just rescale them in MED after exporting, if you want it to be really accurate.

Re: Blender to 3DGS (UPDATE PLEASE LOOK) [Re: ] #87455
09/01/06 12:07
09/01/06 12:07
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
Not sure that would work to well for a level. What I plan on trying to do is place a block inside wed and set it to a certain scale. Say 64x64x64 quants then convert it to a model and import it into blender.

This way I can work with the quant in blender. Not sure this is the best way to go or if it will even work how Im hoping it will but Im gunna give it a shot if not Ill go with ventilators idea.


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
Re: Blender to 3DGS (UPDATE PLEASE LOOK) [Re: FeiHongJr] #87456
09/01/06 12:19
09/01/06 12:19
Joined: Aug 2006
Posts: 128
Papua New Guinea
I
Impaler Offline OP
Member
Impaler  Offline OP
Member
I

Joined: Aug 2006
Posts: 128
Papua New Guinea
Hello - it's me again
- Another question: Are there any .QLE , .MAP, etc.(WED compatible file types) exporters out there for Blender? Or am I asking way too much?


Murphey's Law:
<< if anything can go wrong, it will >>

(Murphey was an optimist).

Moderated by  HeelX, rvL_eXile 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1