Hello,
I download and tried your terrain, it's working. The reason that you don't see it when you load it from WED preview is because you don't have a player inside your level and the camera might be pointing the wrong way.
You should create a new level in WED, save it, then import your terrain inside WED. Then import the 'player' entity and put it with it's feet on ground. Add A6 templates to your level (map properties) and add player + camera scripts, attach player action to your player model. Compile, save, run & fun. That's it!
Or you could script a static camera that looks in the right direction and put that function inside the main function of your script, so it's loaded at startup. Like this (put your terrain at 0,0,0 in WED):
Code:
function MyStaticView()
{
camera.x = -200;
camera.y = 350;
camera.z = 150;
camera.pan = -50;
camera.tilt = -5;
camera.roll = 0;
}
Code:
function main
{
// main game function where you load level etc..
MyStaticView();
}
All the best,
Dusty