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Making money easily : #92982
10/04/06 11:18
10/04/06 11:18
Joined: Oct 2004
Posts: 1,856
TheExpert Offline OP
Senior Developer
TheExpert  Offline OP
Senior Developer

Joined: Oct 2004
Posts: 1,856
a simple example :

http://www.garagegames.com/mg/snapshot/view.php?qid=1292

for 19$ that's simple icons made in 2D !

they can sell them to pure coders , but the real artists i think won't
buy that poor pack , and they call it a pack , that's nothing than an inventory and icons :
not an entire RPG system with dialog , combat etc ...

Even with photoshop by using layers,backgrounds i could make better ones , or in Blender or 3DSAMX i could make 3D ones.


I know now ,
that anyone with simle skills can make in some hours simple
things and sell them

Re: Making money easily : [Re: TheExpert] #92983
10/04/06 22:17
10/04/06 22:17
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline
Serious User
Lion_Ts  Offline
Serious User

Joined: Aug 2005
Posts: 1,185
Ukraine

yes, it's life. all, even guys with 2 left hands want to eat.
go to any shareware site and look!!! tons of useless programs for about $20.

Re: Making money easily : [Re: Lion_Ts] #92984
10/05/06 01:27
10/05/06 01:27
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
dur... its like a convienience store, they sell stuff for way higher prices for the convienience, your not paying for the product, but more for the accessability and the lack of need to make them on your own.

Re: Making money easily : [Re: lostclimate] #92985
10/05/06 03:54
10/05/06 03:54
Joined: Oct 2001
Posts: 1,285
USA
Guardian Offline
Serious User
Guardian  Offline
Serious User

Joined: Oct 2001
Posts: 1,285
USA
Oh man I'm doing this all wrong I should be charging three times what I do.

I saw an cbs news story on selling clothing made for simms type charactors and it claimed people were making thoughsands of dollars just from this.

Funny world.


Guardian


Guardian

Game Models
Re: Making money easily : [Re: Guardian] #92986
10/05/06 06:57
10/05/06 06:57
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
i love the idea of such packages. though i think the quality aint up to date anymore.
on the other hand it can save you hours and hours of work.
10minutes á icon (if you are really fast), 100 icons a pack are about 17 hours of nonestop work.
i guess its up to the costumer to decide what is more worth to him: 20bucks or 20 hours of pure work he can invest into his project.

cheers


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: Making money easily : [Re: Blattsalat] #92987
10/05/06 07:02
10/05/06 07:02
Joined: Oct 2004
Posts: 1,856
TheExpert Offline OP
Senior Developer
TheExpert  Offline OP
Senior Developer

Joined: Oct 2004
Posts: 1,856
So that's lot of money to do even with simple things

Re: Making money easily : [Re: TheExpert] #92988
10/05/06 07:08
10/05/06 07:08
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
its not simple at all. the question is if you can create quality that is able to be sold or that has a reason to be sold or accepted.

same as game development: simple job, isnt it.
but there you have the difference between medieval2 total war and "yet another bad game"

you need to find something others need. and as a matter of fact this package is a good idea. its not made very well, but nevertheless it found a market.

cheers


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: Making money easily : [Re: Blattsalat] #92989
10/05/06 08:35
10/05/06 08:35
Joined: Oct 2004
Posts: 1,856
TheExpert Offline OP
Senior Developer
TheExpert  Offline OP
Senior Developer

Joined: Oct 2004
Posts: 1,856
I'm sure some same style package for 3DGS will find surely buyers.

something like :
-script for hero (move, fight, inventory)
-simple dialog tree
-script for RPG skills management and some panels
-script for monsters
-icons and panels for powers, inventory, skills tree like diablo

all that with a working example : after that ; it's to user to custoize , change
colors, icons etc ....

it could be a very good cusotmizable template.

So if you take time , it can be done quickly and easily ,
script is already in user contributions (just need tweaking).

It could take one month or two to reffine it well, working one some 5 hours per week , and sure you'll get the money back for time you would have put on it.

Re: Making money easily : [Re: TheExpert] #92990
10/05/06 08:48
10/05/06 08:48
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
That is a very good suggestion. We need such tools. LarryLaffer is doing something like that.

TheExpert and I think about an advanced template set that could be used for more than only a simple shooter with bad AI. But I know for sure that this is a heavy task.

But think about this: Almost every user - maybe 10 thousands - are creating their own player and enemy codes. Why? We could save tons of time. 10 thousands times 60 hours are 60 thousands hours saved only with a good package. We all should support this idea.


Models, Textures and Games from Dexsoft
Re: Making money easily : [Re: Machinery_Frank] #92991
10/05/06 09:03
10/05/06 09:03
Joined: Mar 2002
Posts: 7,726
old_bill Offline
Senior Expert
old_bill  Offline
Senior Expert

Joined: Mar 2002
Posts: 7,726
I thinks it's more the problem to find enough customers for tools and add-ins in this forum
who make it economical interesting to spend the time with the creation...
The product can be as good as whatever, if there are no customers around who buy it,
the time and efford is lost.

old_bill


Success is walking from failure to failure with no loss of enthusiasm.
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