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Making money easily :
#92982
10/04/06 11:18
10/04/06 11:18
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Joined: Oct 2004
Posts: 1,856
TheExpert
OP
Senior Developer
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OP
Senior Developer
Joined: Oct 2004
Posts: 1,856
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a simple example : http://www.garagegames.com/mg/snapshot/view.php?qid=1292for 19$ that's simple icons made in 2D ! they can sell them to pure coders , but the real artists i think won't buy that poor pack , and they call it a pack , that's nothing than an inventory and icons : not an entire RPG system with dialog , combat etc ... Even with photoshop by using layers,backgrounds i could make better ones , or in Blender or 3DSAMX i could make 3D ones. I know now , that anyone with simle skills can make in some hours simple things and sell them 
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Re: Making money easily :
[Re: Blattsalat]
#92989
10/05/06 08:35
10/05/06 08:35
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Joined: Oct 2004
Posts: 1,856
TheExpert
OP
Senior Developer
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OP
Senior Developer
Joined: Oct 2004
Posts: 1,856
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I'm sure some same style package for 3DGS will find surely buyers.
something like : -script for hero (move, fight, inventory) -simple dialog tree -script for RPG skills management and some panels -script for monsters -icons and panels for powers, inventory, skills tree like diablo
all that with a working example : after that ; it's to user to custoize , change colors, icons etc ....
it could be a very good cusotmizable template.
So if you take time , it can be done quickly and easily , script is already in user contributions (just need tweaking).
It could take one month or two to reffine it well, working one some 5 hours per week , and sure you'll get the money back for time you would have put on it.
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Re: Making money easily :
[Re: TheExpert]
#92990
10/05/06 08:48
10/05/06 08:48
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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That is a very good suggestion. We need such tools. LarryLaffer is doing something like that.
TheExpert and I think about an advanced template set that could be used for more than only a simple shooter with bad AI. But I know for sure that this is a heavy task.
But think about this: Almost every user - maybe 10 thousands - are creating their own player and enemy codes. Why? We could save tons of time. 10 thousands times 60 hours are 60 thousands hours saved only with a good package. We all should support this idea.
Models, Textures and Games from Dexsoft
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Re: Making money easily :
[Re: Machinery_Frank]
#92991
10/05/06 09:03
10/05/06 09:03
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Joined: Mar 2002
Posts: 7,726
old_bill
Senior Expert
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Senior Expert
Joined: Mar 2002
Posts: 7,726
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I thinks it's more the problem to find enough customers for tools and add-ins in this forum who make it economical interesting to spend the time with the creation... The product can be as good as whatever, if there are no customers around who buy it, the time and efford is lost.
old_bill
Success is walking from failure to failure with no loss of enthusiasm.
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