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Re: Good-looking and playable Terrain [Re: Michael_Schwarz] #93526
10/08/06 09:08
10/08/06 09:08
Joined: Aug 2002
Posts: 375
Germany
Salva Offline
Senior Member
Salva  Offline
Senior Member

Joined: Aug 2002
Posts: 375
Germany
Hi!

Ah! not only the mipmapping is the problem, but look at the palms and the street! or they are plants of tomato?

greet

salva

Re: Good-looking and playable Terrain [Re: Salva] #93527
10/08/06 13:52
10/08/06 13:52
Joined: Sep 2006
Posts: 16
H
highduken Offline OP
Newbie
highduken  Offline OP
Newbie
H

Joined: Sep 2006
Posts: 16
read the posts before...mipmaps are copys of the textures in low
quality which are shown in a high distance.

what do you mean with streets?
(i know that the trees looks like crap )

but my question is how the form of the heighmap have to be.
it should be good playable.

(ps: im german, sorry for my miserable english)

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