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CreateMesh & MapEntities #94483
10/14/06 10:13
10/14/06 10:13
Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
W
Wicht Offline OP
User
Wicht  Offline OP
User
W

Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
Mich würde interessieren, ob sich die kommende CreateMesh-Funktion/-Option auch beim erstellen von MapEntities auswirkt.
MapEntities finde ich eigentlich ganz gut, da ich diese, je nach Position und Blickrichtung des Spielers, an- und abschalten kann. Wäre also ganz gut, wenn auch diese von CreateMesh profitieren würden.

Last edited by Wicht; 10/14/06 18:15.
Re: CreateMesh & MapEntities [Re: Wicht] #94484
10/16/06 09:16
10/16/06 09:16
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
Map-Entities unterscheiden sich nicht von Levels, und koennen daher natuerlich auch als Meshes compiliert werden.

Re: CreateMesh & MapEntities [Re: jcl] #94485
10/16/06 10:00
10/16/06 10:00
Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
W
Wicht Offline OP
User
Wicht  Offline OP
User
W

Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
Kann man entsprechend davon ausgehen, dass die Darstellungsgeschwindigkeit von MapEntites stark erhöht wird?

Re: CreateMesh & MapEntities [Re: Wicht] #94486
10/16/06 10:03
10/16/06 10:03
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
Ja.


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