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Decreasing opacity on edges #94809
10/17/06 09:35
10/17/06 09:35
Joined: Jun 2003
Posts: 1,017
Germany
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Thomas_Nitschke Offline OP
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Thomas_Nitschke  Offline OP
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Joined: Jun 2003
Posts: 1,017
Germany
Hi folks.
Referring to this thread, I'd like to know whether this affect could be achieved by a shader and, if so, how?
Although I don't yet know a great deal about shaders, I'm willing to do experiments. Thus, anything that just gives me a start will do the job!

Thanks in advance!


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
Re: Decreasing opacity on edges [Re: Thomas_Nitschke] #94810
10/17/06 10:09
10/17/06 10:09
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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planet.earth
search the forum for fresnel-term and put the result into the alpha-channel

look here: http://www.coniserver.net/ubbthreads/sho...true#Post602590


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Re: Decreasing opacity on edges [Re: ello] #94811
10/17/06 10:31
10/17/06 10:31
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Excessus Offline
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Excessus  Offline
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Yes I thought about that aswell, but I think this will only work on sphere-like objects.

The fresnel term is based on the angle between the normal and the view dir so you can make a poly facing the view 100% opaque, and a poly that is perpendicular to the view 100% transparent. So for example, it will work for humanoids because they are rounded, but on planes and cubes it won't.

Re: Decreasing opacity on edges [Re: Excessus] #94812
10/17/06 12:00
10/17/06 12:00
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Matt_Aufderheide Offline
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exactly.. as far as I know there is no way to do what you are saying.


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Re: Decreasing opacity on edges [Re: Matt_Aufderheide] #94813
10/20/06 08:36
10/20/06 08:36
Joined: Jun 2003
Posts: 1,017
Germany
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Thomas_Nitschke Offline OP
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Thomas_Nitschke  Offline OP
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Joined: Jun 2003
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Hm... what about glow shaders? JCL said they were doing something at least similar to what I described. Would anyone mind explaining that to me a bit?


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?

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