Thank you! I looked at the code and really don't understand why my code don't work: I have an Entity which is created on the server. Now I want to move it with c_move on the client side. But it tells me: Invalid Arguments???
Code:
my = Objekt_numb; if(my != null) {c_move(my,move_dist,nullvector,glide);}
Dark_samurai
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game.exe -sv you can specify -port . ex(-port 2306) there is a -tcp option , but i never tested it. i suppose it forces the server to run on a tcp protocol, by default its on UDP protocol.
and this for the client:
game.exe -cl -ip yourip ex(-ip 85.58.35.125)
if you are behind a router , you will have to foward the specifief port UDP to your computer local ip .