When I use the new gxl2basdx9.dll (or the gxl2basdx9a.dll) the colors in WED for the objects like light get faded not bright anymore and when I move a block it goes verry slow and jerky. Is this normal behaviour? When I am using the gxl2dx8a.dll I don't have these problems. Has anyone a solution for this?
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
Re: New glx object
[Re: Frits]
#96956 11/03/0610:0711/03/0610:07
You can adjust the colors and brightness by a rightclick on the view, selecting GXL Properties, and then adjusting the sliders. The GXL...DX9 libraries use DX9, while GXL...DX8 use DX8. Thus they can look and behave different. - This does not really belong to the bug forum, so I moved it here.
Re: New glx object
[Re: jcl]
#96958 11/03/0615:2511/03/0615:25
But what about the movement of a block, its verry slow and jerky. When you move a block (or extrude a block) the block does not follow the cursor directly. When the cursor moves the block moves only after a while not synchrone with the cursor. Please answer this.
edit; When I right click I get a panel 'GLX2 DX9'. On that panel I don't see any sliders for color and brightness??
Last edited by Frits; 11/03/0615:49.
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
Re: New glx object
[Re: Frits]
#96959 11/07/0607:5911/07/0607:59
I ask again: I am using the new gxl object; gxl2basdx9.dll. When I move a block, its verry slow and jerky (only in a level with manny objects). When you move a block (or extrude a block) the block does not follow the cursor directly. When the cursor moves the block moves only after a while not synchrone with the cursor. I don't have these problems with the former one; gxl2dx8a. I have DirectX 9.0c (4.09.0000.0904)
To the answer of Jcl: When I right click I get a panel 'GLX2 DX9'. On that panel I don't see any sliders for color and brightness, so how can I adjust the colors and brightness??
I like to keep scripting simple, life is hard enough as it is. Regards, Frits