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panel masking #97132
11/02/06 14:22
11/02/06 14:22
Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Roel Offline OP
Senior Member
Roel  Offline OP
Senior Member

Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
You know, in photoshop you can add (layer) masks. just like an alpha channel.
you can get an effect like this:

[image]http://tkfiles.storage.msn.com/x1pbglk-vqL4BsOO2twyhWs2IvhExnIJtnMti8QA4BrRohABdKndYp679hSifNcr1xPWGbTA16oVZq3R155Vn24aboKO4RZLgi5s0eQBrjIDzYvQfeN0bCHgs7RRKhfddVw2Iu[/image]
red is visible, black is the image border and white is nothing

this is possible with 3dgs.
with panel masking I mean that only the place where 2 panels overlap is visible.
like this
[image]http://tkfiles.storage.msn.com/x1pbglk-vqL4BsOO2twyhWs2IvhExnIJtnMti8QA4BrRoiyzhQAV1yukHbIKlc0p2C0pZQAVdHlzJSXxpQXr9Seu6gfpAyb4QLblbhOSNdeJxLbixStwjiC1dQc8Sath5g6X86zy[/image]

red is visible, black is the image border and white is nothing, yellow is invisible
this isn't possible with 3dgs
the smaller image is the mask and only the red part of the big image is visible.

maybe the code can look this

//the mask
panel pan1
{
}
//the real panel
panel pan2
{
mask = pan1;
}


Check out the throwing game here: The throwing game
Re: panel masking [Re: Roel] #97133
11/02/06 14:22
11/02/06 14:22
Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Roel Offline OP
Senior Member
Roel  Offline OP
Senior Member

Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
hmm where are the pictures?


Check out the throwing game here: The throwing game

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