Thanks for answering jcl,
Unfortanly i have serious problems with physics questions, however i am trying to learn and search for some support. If we search this forums for "phent_addvellocal" it appears 3 results with a few information on that matter.
Anyway, thanks for your reply. I will check the AUM issue.
Btw, one more question. Should i use phent_addvellocal to kick an object like a ball and give it some effects like a kick with lateral curvature or "banana curvature" depending on vector* pos values? Or should i use other function?
Thanks.
Edit:
You see, the problem is that i had to scale up the world several times because of collision detection problems with the ball at high velocities.
So i have to apply higher velocities to the objects. With phent_addvelcentral it works ok, but with vellocal the ball has random movements.
