In the older version of MED (pre-skin manager) I had no problem importing Quake md2 models and their skins. In MED 6.814 I can import the model and the skin, but the skin does not appear on the model in the skin editor, in the model editor, or in the engine preview.
This is my procedure:
File > Open .md2 model
Edit > Manage Skins
New Skin
Skin Settings > check Texture box
Texture File > load skin that came with model
Close skin settings
Select skin in skin manager, click on Set Skin.
Everything looks good in the skin editor. The mapped mesh is there. But the skin is not applied to the model (the model is untextured).
Here is a screenshot in the skin editor.
The model is "Eric C skins" at this location:
http://www.amishrabbit.com/q2/Thanks for any help.