the top part of the hand looks alittle flat, you might want to push the verts up alittle to give it a more rounding/bone like shape.. anyways you probably knew that lol
Thanks for the complements guys. The Head and Face will be where the big flat spot is... He will have a very snake like face... Its gonna be tricky but I think I can pull off the look I want. More screens comming at you asap... GS out.
I could delete the edges but why would I want to? This model is not as yet a game model and if I decide to use it for a game model I will optimize at that time. GS out.
Ok another update. Got the head formed and eyes cut out. Next I will work on the overall shape of the head and then cut the Mouth, add the fangs and just tweak where needed. Let me know what you think.... GS out.
Well, in my opinion, the fangs are a bit too straight, definately when you look at them right from the front. Apart from that, I'd cut the polycount of those fangs down to a minimum, it's too high-poly for just the fangs now.
Anyways, overall it's looking good, reminds me a lot off a picture I once saw in a myth encyclopedia.