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models instead of levels #101563
12/08/06 15:13
12/08/06 15:13
Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Roel Offline OP
Senior Member
Roel  Offline OP
Senior Member

Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
I heard some developers use models instead of levels.
How does that work? I usally make my levels with wed but I know that models are around 5 times faster in rendereing.
which tools can you recommend for this? and how does the skinning work, because models are not uv mapped by default.


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Re: models instead of levels [Re: Roel] #101564
12/08/06 15:19
12/08/06 15:19
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
You understood that wrong!
They use Levels, but they build it with models, instead of blocks. So you make a model in MED, and then you put it with WED into you level.

MFG Dark_samurai


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