Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (kzhao, AndrewAMD), 652 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
LucasJoshua, Baklazhan, Hanky27, firatv, wandaluciaia
19053 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 5 1 2 3 4 5
unnamed "yet" FPS shooter #102241
12/15/06 15:19
12/15/06 15:19
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
hey I just wanted to show you some of my work and I wanted to know what you think about it and maybe you can give me some tipps how make the gameplay maybe a bit more realistic
I know that the test level is just default because I cant Level-Design very well however just wanted to show you how its going
movement should include:
jumping, gravity, shooting , aiming, reloading and a dumb KI
DOWNLOAD HERE




Visit:
schwenkschuster-design.de
Re: unnamed "yet" FPS shooter [Re: aztec] #102242
12/15/06 15:41
12/15/06 15:41
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Oh I forgott credits for that awesome m16
by Nicholas B (great moddel )


Visit:
schwenkschuster-design.de
Re: unnamed "yet" FPS shooter [Re: aztec] #102243
12/15/06 15:57
12/15/06 15:57
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
cbabe and some spheres... uhuh?


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: unnamed "yet" FPS shooter [Re: Michael_Schwarz] #102244
12/15/06 16:13
12/15/06 16:13
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
naja...

Re: unnamed "yet" FPS shooter [Re: Damocles] #102245
12/15/06 16:25
12/15/06 16:25
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
Der Spieler zuckt unkontrolliert, nachdem man einmal gesprungen ist. Die Schussgeschwindigkeit der M16 ist performance-abhängig (gaaanz schlecht) und ich fühl mich so groß wie ne Schnecke (auch, weil der Spiel elendig langsam ist). Aber es ist ein Ansatz. Immer weiter.


Follow me on twitter
Re: unnamed "yet" FPS shooter [Re: mk_1] #102246
12/15/06 16:42
12/15/06 16:42
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Ja danke für den Tipp mk_1 und danke auch den anderen wie ich halt gesagt habe das mit dem level ist einfach Default, weil ich nicht Leveln kann.
Danke trotzdem
Mfg
Aztec


Visit:
schwenkschuster-design.de
Re: unnamed "yet" FPS shooter [Re: aztec] #102247
12/15/06 20:00
12/15/06 20:00
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Quote:

...level ist einfach Default, weil ich nicht Leveln kann.




Lieber Aztec,

sag sowas bitte nicht. Leveln ist das, was Du im Bereich Spieleerstellung am Schnellsten lernen kannst. Bleib lieber offen und blockiere Dich nicht von vornherein mit den Worten "Ich kann das nicht". Das stimmt nicht! Du kannst es! Probier es einfach aus.

Schau Dir das gute Tutorial von Dan Silverman an, das Du auf der Downloadseite von Conitec laden kannst und los geht es!

Viel Spaß!

PS: In einem der deutschen 3dgs-Magazine habe ich übrigens auch ein Level-Design-Tutorial geschrieben. Vielleicht hilft Dir das auch?


Models, Textures and Games from Dexsoft
Re: unnamed "yet" FPS shooter [Re: Machinery_Frank] #102248
12/15/06 20:18
12/15/06 20:18
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
First of all I'm not going to comment the level design but I think you realise that yourself
One good comment or better update that you maded is the recoil, it's still done by current player.tilt + = 1 or sort like but a recoil isn't only the gun that gets a sertain capacitance but also the player. When you shoot for exemple with a MP5A7A sub machine gun, the player's reaction at the short amounts of force that he underseaks when the bullet has been shot, or shorter, when you just pull the trigger. The player will get sertain shocks that will force the player to move his arms and hands who are holding the gun to move back and up because of the capacitance.
It may sound abit confusing but that's just what a realist recoil looks like ^^
But the way you updated it isn't realistic for the full 100% but it's an improvement
Keep up the spirit aztek, I now it's just an SIP but you've got to start somewhere like everybody does

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: unnamed "yet" FPS shooter [Re: frazzle] #102249
12/15/06 20:29
12/15/06 20:29
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
Thx so much Frazzle Im building all my hope on you

und auch Danke nochmal Frank ich schau mir nochmal so ein tutorial an irgendwie werde ich das schon hinbekommen

Regards
Aztec


Visit:
schwenkschuster-design.de
Re: unnamed "yet" FPS shooter [Re: aztec] #102250
12/16/06 23:59
12/16/06 23:59
Joined: Nov 2006
Posts: 12
F
firekangaroo Offline
Newbie
firekangaroo  Offline
Newbie
F

Joined: Nov 2006
Posts: 12
Und Pistolen Icon geklaut von Rockstars, tztztztz

Page 1 of 5 1 2 3 4 5

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1