All right... you said you're good in taking critique... here I go:
-The explosions need work. Obviously, if this game isn't done yet, that's quite all right
. An example: When the individual blocks/bricks burst, make the partikle effect smaller. It get's ver distracting when there's so many particles flying around everywhere. That goes for all other effects too. They're nice, and add to the gameplay, but I don'T think they should be this big, they shouldn't go all the way off the screen, make the particles fade out faster.
-The tunnel effect could also use a bit of work, you could use an entity with more polygons, it's VERY low-poly, and you can see that. I'd also make the rotating parts not quite as visible. They look good, but they also distract a bit.
-suggestions of what you could add: different difficulty levels, hard, medium and easy would be enough. And you might wanna display the 3dgs logo on startup... i dunno... 1) just to be on the save side, 2) it's good looking
... 3) it might make the startup look a bit more proffessional
-Sounds need some work. They're a good start, but I'd tweak around with volume etc... some of them are disturbing if you hear them long enough.
Ok, enough critique... my opinion:
GREAT idea, Awesome game play, adictive, fun game!!
brickout in a cylinder...did you come up with this?? sweet! I love it!!!
I really can'T wait till it's done. You're doing a great job! keep this up! nice map overview world thingy... i like that. The wntire game idea is good: warp tunnels that are blocked and need to be opend up... I can imagine my small brother playing this for ages... please, do keep working on this game...!
(have i mentioned that i like it yet?
)
Micha
P.S. people... stop asking if I wanna help with gaes...sure I do-.- Off course I do... i really want to. i just don't have any time, and I already have 2 projects going! sorry... can't help you out... hope you find someone though... good luck with this!