Hi all,
I recently got my hands on a copy of lightwave and 3d studio max (of course not the newest of both but it does the job for me). Well I like to create a nice space sim and mananged to build a couple of ships, not the best but again they work for me, with lightwave and 3d studio max.
Now my question, I tried to export the models in the programm to .obj and .3ds and tried to import it the model editor but I don't get any textures and some of the models have holes in the mesh. Could somebody help me out and tell me the best way to export those ships into 3dgs and still keep the textures and the complete mesh?
Thanks in advance
- Damarus