Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/20/24 01:28
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (7th_zorro), 793 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Skinning a model from the inside #104900
01/02/07 14:39
01/02/07 14:39
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
hi all,

does anyone have tutorial on how to skin a model that has its faces turned inside (or inverted). When i try to attach a skin it doesnt cover the model at all. I have a6 extra version 6.50 and i still dont get the hang of how to skin at all. Can someone point me to a good tutorial? Thx in advance.

Re: Skinning a model from the inside [Re: Damarus] #104901
01/02/07 15:07
01/02/07 15:07
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
User
Loopix  Offline
User

Joined: Mar 2005
Posts: 969
ch
Just flip the normals in MED (select the triangles you wanna flip, then click the flip normal icon)

Re: Skinning a model from the inside [Re: Loopix] #104902
01/02/07 19:24
01/02/07 19:24
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
oh so i first i attach a skin and then i flip the normals? But what exactly are the normals? But when i tried to attach a skin after i build the model it didnt show it. Can u tell me how i attach a skin proberly?

Re: Skinning a model from the inside [Re: Damarus] #104903
01/02/07 19:33
01/02/07 19:33
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
User
Loopix  Offline
User

Joined: Mar 2005
Posts: 969
ch

Re: Skinning a model from the inside [Re: Loopix] #104904
01/02/07 20:46
01/02/07 20:46
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
thx a lot man thats just what i need thx again its working now.

Re: Skinning a model from the inside [Re: Damarus] #104905
01/03/07 00:53
01/03/07 00:53
Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
Damarus Offline OP
Member
Damarus  Offline OP
Member

Joined: Apr 2004
Posts: 258
Canada, Nova Scotia
i have a problem now i skinned my model (im doing a cylinder with the two ends open just to test it out with round surfaces) and loaded it in wed to see how it looks like but when i compiled it and started the engine preview and everytime when i move the camera too close to the cylinder it disappeares even with the sides open and when i move the camera back it shows up again do u know why this is and maybe know how to solve it? thx in advance.

Last edited by Damarus; 01/03/07 00:58.

Moderated by  HeelX, rvL_eXile 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1