1 registered members (AndrewAMD),
1,213
guests, and 2
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Project S.P.E.C.S
[Re: aztec]
#105285
01/10/07 16:42
01/10/07 16:42
|
Joined: Apr 2005
Posts: 2,332 Germany, BaWü
aztec
OP
Expert
|
OP
Expert
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
|
no more comments? Its really hard to upload a Game if I dont get anymore tipps
Visit: schwenkschuster-design.de
|
|
|
Re: Project S.P.E.C.S
[Re: aztec]
#105286
01/10/07 20:01
01/10/07 20:01
|
Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
|
Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
|
Well it's acctually better to get no tips anymore for a while so you can let your imagination work Result, a better game where the user doesn't know any of those tips we give you before playing the game which will end up in a "not entertaining" game Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
|
|
|
Re: Project S.P.E.C.S
[Re: aztec]
#105289
01/11/07 14:57
01/11/07 14:57
|
Joined: Aug 2003
Posts: 448 Pluto
SlyBoots
Senior Member
|
Senior Member
Joined: Aug 2003
Posts: 448
Pluto
|
Unless I missed something, you might want your weapons to be affected by light.
3DSK Human Photo References for 3D Artists and Game Developers
|
|
|
Re: Project S.P.E.C.S
[Re: aztec]
#105291
01/12/07 15:09
01/12/07 15:09
|
Joined: Aug 2003
Posts: 448 Pluto
SlyBoots
Senior Member
|
Senior Member
Joined: Aug 2003
Posts: 448
Pluto
|
In what I downloaded, the weapons don't seem to be affected by any sort of light. They're always the same no matter how bright or dark it is.
(similiar to the recent templates)
3DSK Human Photo References for 3D Artists and Game Developers
|
|
|
|